Michael C. Salvatori (b. 1954, Elmhurt, Ill.) is an American composer best known for his collaboration with colleague Martin O’Donnell for the soundtracks to the Halo video game series.
Salvatori attended Visitation Catholic School till eighth grade. He joined his first band at age 12, covering pop favorites in the 13th Hour. At York High School in the early 70s, the two of them moved on to heavier sounds.
Salvatori became acquainted with O'Donnell in college (presumably Wheaton College); when O'Donnell was given a job offer to score a colleague's film, Salvatori and O'Donnell formed a partnership and eventually created their own production company, TotalAudio.
O'Donnell and Salvatori's company TotalAudio was contracted to produce the music for Bungie's upcoming title, Halo: Combat Evolved. During production Bungie decided that instead of contracting work to O'Donnell, they would hire him. Salvatori remained at TotalAudio to manage the business aspect of the company, and shortly after O'Donnell joined the team, Bungie was bought by Microsoft. Salvatori co-composed the music for Halo's sequels -- Halo 2 and Halo 3 -- with O'Donnell, who has called Salvatori one of his musical influences.
Salvatori continued to manage TotalAudio and worked on his own music for clients such as Disney and Wideload Games. He most recently co-composed the soundtrack to the 2014 video game Destiny and its expansions, The Taken King (2015) and Rise of Iron (2016). He also composed music for Destiny 2 (2017) and its expansions.
Works for Winds
- Halo Theme (with O'Donnell; arr. Sheldon) (2001/2006)
- Music from "Halo" (with O'Donnell; orch. Salzman) (2001/2011?)
- Suite from Video Games Live - Part I (arr. Ford) (2007)
- Krakow, Steve. "Michael Salvatori’s long, strange trip." Chicago Reader, 2 June 2020. Web. Accessed 16 August 2021
- Michael Salvatori. Wikipedia Accessed 16 August 2021